Tools
Required Reading
Explanation of TinyMT frames within Tiny Timeline Tool
- Main RNG Frame: Main RNG frame ranges for each TinyMT frame listed. Manipulating the TinyMT timeline makes these frames overlap.
- Enctr?: Determines if there will be an encounter if the character turns or walks into the grass during those TinyMT seeds. The encounter must be under 13 (0-12) for guaranteed encounters.
- Sync?: Determines if nature will be synchronized.
- Slot: Chooses which slot of Friend Safari will be used for the Pokémon.
- Order matches the Friend Safari Pokémon screen from left to right.
- HA: Determines if Pokémon will have Hidden Ability or not.
Step 1: Set up
- Load XY and connect to NTR Helper within 3DSRNGTool.
- Enter the Friend Safari you wish to RNG in.
- Walk to the left side of the area outside the grass and save.
- You can now either do a test run or reset the game to use the reseeding method mentioned later in the guide to find a target frame.
Note: This guide assumes you already have basic knowledge of how to do Gen 6 RNG. It is recommended to first learn about Gen 6 RNG mechanics by RNGing something simple like eggs.
Step 2: Manipulating TinyMT
To successfully cause an encounter on your target frame, manipulate the TinyMT with the following method. It’s good to practice manipulating the TinyMT first with test frames.
- Choose a test frame as your target frame.
- Search for any frame within the Wild RNG Tab of 3DSRNGTool.
- Don't worry about nature if using Sync; this will be handled with TinyMT.
- Right-click on the frame you want and select "Set as Target Frame."
- In-game, step into the first grass tile.
- Open the game menu with X.
- This prevents your character from fidgeting and messing with the TinyMT timeline.
- Click on Tiny Timeline Tool in the Wild RNG Tab of 3DSRNGTool.
- Check the Consider Delay box and set delay to 6.
- Click on Calibrate next to Tiny Seeds and wait for it to calibrate.
- If the desired TinyMT frames do not overlap with the target frame, step out of the grass and back in, open the menu, then calibrate again.
- Repeat until the TinyMT frames align with the target frame.
- To advance TinyMT frames slightly, just turn in place instead of stepping.
- For faster advancement, walk up and down the left side, since steps advance TinyMT frames quickly.
- If you trigger an encounter, walk at least 5 steps after to enable another encounter. Remember this even after a successful RNG.
Step 3: Hitting the Target Frame
- To avoid random TinyMT index advancement (+2), close the menu during your target's index. Pause the game with Start + Select.
- Advance frame by frame by pressing Select until you're on your target frame.
- Ensure you're standing on a grass tile while doing this.
- Unpause with A and turn in any direction with the D-Pad to trigger the encounter.
- Calibrate a delay if needed, but delay of 6 should work for Friend Safari if you turn, and 14 if you step.
Reseeding Method
Once you can manipulate the TinyMT to reach a target frame, you can look for higher frames. Using NTR Helper and reseeding helps find a target frame faster.
- Load XY and connect to NTR Helper within 3DSRNGTool.
- Press One Click in NTR Helper to connect and grab the initial seed.
- Directions on how to do this can be found in the NTR Helper Usage link above.
- Press A to reach the continue screen. This is when the seed is set.
- Search for frames using that seed. If you find nothing appealing, reseed.
- Press B then A to back out of the continue menu and return to it.
- This refreshes the initial seed each time.
- Repeat until you find a desirable frame.
- Continue the save, manipulate the TinyMT, and trigger the encounter on the target frame to get the Pokémon you want.
Note: Frames advance twice as fast in a battle, so you can battle to advance many frames, then manipulate the TinyMT. Allow extra time for this in case you miss your target frame while aligning the TinyMT frames.